Julian Jungel

Julian Jungel is a director and coder of the interactive arts. His interest lies in the space where craftsmanship and
sensors, generative design and music, animation and digital technology meet. Here he creates fascinating and fun user
experiences through fast iterations of design and prototyping.
His toolset includes design process skills, hardware hacking techniques to interact with physical objects as well as
classic programming languages like c++ and c#, arduino, processing and vvvv. He visualizes and animates with
Cinema 4D and After Effects.
Julian did his BS in Computer Sciences at Hochschule Ravensburg-Weingarten then worked as a freelance programmer
and 3D-Artist before he joined the Interactive Media class at the Filmakademie Baden-Württemberg from 2010 to
2013. Since 2015 he is senior lecturer on interactive arts at the internationally renowned Animationsinstitut in
Ludwigsburg, Germany.
Furthermore he helped build TINKERTANK, a non-profit initiative aiming to reanimate creativity in kids, youths and
adults with the help of agile technology and curates their workshops on animatronics, robotics, VR, wearables –
anything that can be built from or enhanced with electronic scrap.
Today Julian works as lecturer for creative technology in Puppetry at the Ernst Busch Academy of Dramatic Arts in
Berlin.