Arts & Culture

Photo credits: re:publica/Gregor Fischer

Digital technologies are changing our every day culture in a multitude of ways. We are living in the middle of the post-digital age. The Internet is omnipresent – particularly in the arts and in culture. Digital art (from remixes and GIFs to net-art to virtual reality and interactive text-based adventures), creative activism and politico-cultural questions on decision-making all are points we want to discuss with you at re:publica. Or even better - let’s build prototypes!

What roles do museums and exhibition spaces play in today's world? What can libraries do to close the digital gap? How is the distribution and consumption of music and other media changing? What are the latest developments in VR and what impacts will they have on us as a society? How are our personal interactions and societal values changing? We would like to discuss open approaches in cultural institutions, the opening of archives, creative activism, as well as collaborations between the maker scene, programmers, and artists.

This thematic cross-road invites artists, cultural experts, representatives of cultural institutions and researchers to contribute to this track - we welcome installations, performances, exhibitions, workshops and other contributions at least as much as a talk or panel. Your session can be anything from a Bingo to a theater piece.

We look forward to your projects, ideas and topic on arts & culture and are eager to see what kinds of experiences new technologies will offer us in the future.

  • Arts & Culture
    Digital Culture Club
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    Wir leben in einer Welt der Daten: Spät, aber zunehmend entschlossen sind die Gedächtnisinstitutionen auf dem Zug aufgesprungen und digitalisieren kulturelle und historische Metadaten und ganze Sammlungen. Immer mehr Galerien, Bibliotheken, Archive und Museen publizieren diese Daten unter offenen Lizenzen. Das aber reicht nicht: Die Daten bleiben weitgehend ungenutzt und von der Öffentlichkeit unbemerkt. Das Rezept für digitalhistorische Nachhaltigkeit: Raus aus dem Museum! Hack! Gamificate!
  • Arts & Culture
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    In meinem Vortrag entwerfe ich eine utopische Vision eines Future Museums, das von seinen Besucher_innen ausgeht und die Diversität der Gesellschaft_en auch im Digitalen abzubilden versucht.
    Ein strukturelles Umdenken – in Ausbildung und in der Praxis – ist Voraussetzung, um der neuen Generation, die unser Kulturerleben in Zukunft prägen wird, gerecht zu werden. 

  • Arts & Culture
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    The lights go down. A spotlight cuts through the darkness, catching dust and leaving a perfect white circle of the stage. Steps are heard. Then he appears, Tyler X, the FLEX leader, FLEXPRENEUR, the owner of the word.

    Silence.

    The camera zooms in on his face which appears on the massive screen and then he speaks. One word. The word: FLEX! The hall explodes into a ball of light, moving images, song and hysterical joy.

    “ARE YOU READY TO FLEX?” Tyler screams. They freak out and he begins.